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d o w n l o a d s
WARNING:
Please read the following quote, as it pertains to me:
"I am not a guru programmer. I am an average programmer, learning new things about OpenGL every day.
I do not claim to know everything. I do not guarantee my code is bug free. I have made every
effort humanly possible to eliminate all bugs but this is not always an easy task." -Jeff Molofee, nehe.gamedev.net
Keep in mind you are downloading files at your own risk.
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l i n k s
to coders
:: gamedev.net
:: flipcode.com
:: nehe.gamedev
to gamers
:: flatspace
:: starscape
:: ev nova
:: star port
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B l a c k S k y : A L P H A
Version 1.3a - - released 4.09.05 The follwing program is a technology test. It's being released to the public for compatability testing and feedback. At the moment it's status is ALPHA, and represents the combat portion of the Black Sky game. Please let me know if you encounter any problems, error messages, or bugs. You can email me or post it on the forum.
New in 1.3a:
-File Loading system (design your own ships, weapons, engines, etc)
-New Memory Manager
-New Camera
-New Ship
-New Debri Texture
-New Planet Texture
-New AI Routines
-Zoom in/out has been added
-Bumpmapping
-Teams
-You can now die
-Hud Addons
-Mission Scenario
Known Issues:
Current build has 1 sound channel (can only play 1 sound at time)
Will be fixed in the future once I have Openal setup.
Download Black Sky Alpha (Zip file) size 1.1MB.
System Requirements:
700mhz Pentium III Processor
Windows 98/Me/2000/XP or Wine/Lindows 2.0/Linspire for unix/linux respectively
OpenGL compatible graphics card with 32mb memory
sound card
keyboard & mouse!
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B l a c k S k y : M u s i c
Released 6.22.05
The Following zip file has 4 songs in mp3 format from the Black Sky Official Soundtrack.
Download Music (Zip File) size 9.6MB.
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 © David Grassi 2004-2008
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